Porting Meshes to Trailmakers

Obtain Files

terrorsoul Intermediate Miscellaneous

Next you'll need to obtain the asset source files, these are usually in the format of fbx/dae. You should ensure it is a single mesh and has textures. If the source file has one texture then you don't need to combine anything and can instead go straight to exporting the mesh object file.

Discussion

Please log in to post a comment.